Resident Evil: Revelations Review
If Resident Evil 4 & 5 were blockbuster movies, then Revelations is pure action-packed TV.
Whether it's Revelations or Revelaitons, Capcom delivers another quality Resident Evil title, providing the deepest experience on 3DS to date. Capcom took a risk releasing a major RE title on a single handheld platform, and Resident Evil: Revelations is living dead proof that sometimes risks do pay off.
This intriguing interquel leads directly into RE5, further continuing the adventures of Chris Redfield and Jill Valentine as they travel the world fighting bio-terrorism. They're not alone, either: joining our heroes are teammates and villains with secret agendas in spades. Intelligent character development has been mixed with the usual campy, cheesy eye-rolling moments that Resident Evil is famous for, with a plot that doesn't let up for a minute. If Resident Evil 4 & 5 were blockbuster movies, then Revelations is pure action-packed TV.
Instead of a dingy laboratory you'll find yourself on a majestic cruise ship, and the change of scenery couldn't be fresher. Coupled with the new settings are a breed of organic weapons called The Ooze, which are definitely not zombies, but still walk/moan/groan as usual. And while you may have a partner by your side, don't believe for a second that this game isn't scary. You'll be begging for a lifeboat before long.
Taking equal inspiration from both Resident Evil 4 and 5, Resident Evil: Revelations plays exactly like a full console release, complete with triple-A title polish. It makes a few changes to the formula in order to play properly on-the-go, while still managing to craft a lengthy, well-written game. In fact, limiting Revelations to a handheld system helped bottle the storytelling formula that so many other games tend to spill.
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