The Legend of Zelda Skyward Sword Review
Finally getting motion controls right, the franchise’s gripping origin story is at last told.
Nintendo is consistently setting the bar higher for itself with the Legend of Zelda franchise. Each entry isn't necessarily better than the last, but they can be counted on to be exciting and different, almost always living up to the expectation of loyal fans and bipartisan gamers alike. The Legend of Zelda: Skyward Sword is no different. For the first time in a Zelda game, Nintendo has built an experience that fully utilizes its Wii Motion Plus technology, and it does so to great effect.
While embracing all the tried-and-true elements that make this series great, such as engaging exploration, varied and eccentric dungeons, and a compelling story, Skyward Sword also takes the prize for delivering responsive and exciting motion controls that add a new layer to combat and the interaction between protagonist and gamer. Add to that a world designed in the style of some of history's great impressionist artists and possessing the first fully-orchestrated Zelda sound track, and you have a video game experience that can only be described as glorious.
This entry was released to coincide with Zelda's 25th anniversary, and it is essentially a tribute—to the franchise, to the devoted developers and staff, and to the gamers who have expressed their love for Hyrule in all its iterations. That said, it's still not a perfect game. Despite a compelling narrative, the game doesn't have quite the urgency evoked by the dire plights experienced by Link in some earlier entries. Motion controls finally work, even though some of their implementations can be awkward and frustrating.
The drawbacks are few and far between, other than the issues we had with flight controls, and the game as a whole offers an experience that is engaging and entertaining on many levels.
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